WCC Conference, Brisbane 2010

CALL FOR PAPERS – Extended Deadline 15/02/10

IFIP 9.5 WG Virtuality & Society http://www.ifip95wg.org [1] are pleased to
announce our next gathering as a part of IFIP’s 50th Anniversary
conference, the

WORLD COMPUTER CONGRESS 2010
20-23 September 2010
Brisbane Convention and Exhibition Centre Brisbane, Australia
http://www.wcc2010.org/ [2]

CALL FOR PAPERS
===============
9th Human Choice and Computers (IFIP-TC9-HCC9) Track 2:

Virtual Technologies and Social Shaping
——————————————–

Following on the recent (April 2009) International Working Conference of
IFIP 9.5 Working Group on Virtuality and Society, “Images of
Virtuality,” at Athens University of Economics and Business, Greece, this
conference
will be a track of the IFIP Technical Committee 9th Human Choice and
Computers (HCC9) stream of the IFIP World Computer Congress, in Brisbane,
Australia, September 2010 http://www.wcc2010.org/ [3] .

This track will focus on the feedback loops between virtual technologies
and the social groups who use them, how each shape the other and are in
turn shaped by them.

Social shaping, the sociology of technology, science studies and other
approaches of cultural studies to the phenomenon of the information
society, driven by such classics as those of Bijker and Law and
Mackenzie and Wajcman from the 1990s, are arguably now ready for a fresh
look, in the context of virtual environments and global social
networking and gaming communities.

The intervening years have additionally seen an explosion of digital and
media arts interpretations, and explorations of the impact of virtual
technologies upon society, and the social use of such technologies upon
their design, and the entrepreneurial trajectories of their appearance
in the global market.

Virtual technologies, crucially, have moved very decisively from the
workplace – whether corporate or home office – and into the domestic
sphere, into our living rooms, playrooms, our kitchens, and our
bedrooms.

Here the relationship between virtual technologies and society, and the
mutual shaping processes each undergo, are ripe for fresh study,
insight, and exploration.

The Virtuality and Society Working Group sub-stream of the Human Choice
and Computers stream of the World Computer Congress therefore invites
research and work-in-progress papers that address the choices faced by
an information society permeated by ubiquitous virtual technologies.
Relevant topics and themes include, but are not limited to:

* Discussing issues of responsive and iterative user-centred design,
usability, accessibility, and the ‘permanent beta’ of virtual systems
* Discussing the impact of virtual technologies within the domestic sphere
and the changes to such technologies developed out of use-cases
* Exploring new (e-, or v-) research methodologies and techniques on
inquiring into social action in the context of virtuality
* Identifying challenging social, ethical, and political issues of
socialization in
virtuality
* Discussing the role of electronic and digital arts and media in the shaping
of virtual technologies and their uses
* Discussing the role of digital gaming and massive multiplayer role-playing
games in the shaping of virtual technologies and their uses
* Discussing virtual spaces and the role of place in virtual technologies,
and how the
domestic as well as the work and civic spaces of the information society
are shaped by, and in turn shape such technologies
* Identifying opportunities and challenges for education, governance, and
entrepreneurship in virtual worlds
* Discussing emerging issues of e-policy and e-quality of life
specifically implicated by virtual technologies
* Exploring social histories and philosophies that deepen our understanding
of term
virtuality, and of the relationship between virtual technologies and
society and the mutual shaping processes between them.

Additional information on the work of IFIP 9.5 WG is available at
http://www.ifip95wg.org [4]

Program Committee
==================
Programme Chair: David Kreps, Salford Business School, Salford
University, UK.
Programme Co-chairs: Martin Warnke, Computer Science & Culture, Leuphana
University, Lueneburg, Deutschland, and Claus Pias, University of
Vienna, Austria.
Programme Committee: Oliver Burmeister, Charles Sturt University, Australia;
Simran Grewal,
University of Bath, UK; Niki Panteli, School of Management, University of
Bath, UK; Erika Pearson, Otago University, Dunedin, New Zealand; Angeliki
Poulymenakou, Management Science & Technology, Athens University of
Economics and Business, Greece; Steve Sawyer, College of Information
Sciences and Technology, Penn State University, USA; Lin Yan, Greenwich
University, UK.

Instructions for paper submission
=================================
Papers must not substantially overlap with papers that have been
published or are simultaneously submitted to a journal or another
conference with proceedings. Papers must be written in English; they
should be at most 1O-12 pages in total, including bibliography and
well-marked appendices.
Papers should be anonymised, and intelligible without appendices, if any.
Accepted papers will be presented at the conference and published in the
IFIP Series by Springer. Submitted and accepted papers must follow the
publisher’s guidelines for the IFIP Series
(www.springer.com/series/6102 [5]), Author templates, Manuscript preparation
in Word). At least one author of each accepted paper must register to
the conference and present the paper.
All papers must be submitted in electronic form through the web via
http://www.wcc2010.org [6] by the deadline indicated below, indicating for
which HCC9-track they apply. Papers submitted after this deadline will
be discarded without review.

Important dates
===============
Intention to submit: Immediately
Submission of papers: February 15, 2010
Notification to authors: April 20, 2010
Camera-ready copies: May 15, 2010

Intention to submit and submission must be sent also to the two HCC9 IPC
Chairs, and according to your track choice to the tracks chairs:
Jacques Berleur, Namur University, Belgium: jberleur@info.fundp.ac.be [7]
Magda Hercheui, Westminster Business School and London School of
Economics, United Kingdom m.hercheui@googlemail.com [8] Track 2: Virtual
Technologies and Social Shaping David Kreps, Salford Business School,
Salford University, UK, d.g.kreps@salford.ac.uk [9] Martin Warnke, Computer
Science & Culture, Leuphana University, Lueneburg, Deutschland.,
warnke@leuphana.de [10], Claus Pias, University of Vienna, Austria

[1] http://www.ifip95wg.org
[2] http://www.wcc2010.org/
[3] http://www.wcc2010.org/
[4] http://www.ifip95wg.org
[5] http://www.springer.com/series/6102
[6] http://www.wcc2010.org
[7] mailto:jberleur@info.fundp.ac.be
[8] mailto:m.hercheui@googlemail.com
[9] mailto:d.g.kreps@salford.ac.uk
[10] mailto:warnke@leuphana.de

–924088e0369d80191b9ed442e74afbac
Content-Type: text/html; charset=UTF-8; format=flowed
Content-Transfer-Encoding: 7bit

david_k has sent you a group e-mail from IFIP 9.5 WG.

Apologies for cross-posting
Please forward to interested parties
======================================================================

CALL FOR PAPERS – Extended Deadline 15/02/10

IFIP 9.5 WG Virtuality & Society http://www.ifip95wg.org are pleased to
announce our next gathering as a part of IFIP’s 50th Anniversary
conference, the

WORLD COMPUTER CONGRESS 2010
20-23 September 2010
Brisbane Convention and Exhibition Centre Brisbane, Australia
http://www.wcc2010.org/

CALL FOR PAPERS
===============
9th Human Choice and Computers (IFIP-TC9-HCC9) Track 2:

Virtual Technologies and Social Shaping
——————————————–

Following on the recent (April 2009) International Working Conference of
IFIP 9.5 Working Group on Virtuality and Society, “Images of
Virtuality,” at Athens University of Economics and Business, Greece, this conference
will be a track of the IFIP Technical Committee 9th Human Choice and
Computers (HCC9) stream of the IFIP World Computer Congress, in Brisbane,
Australia, September 2010 http://www.wcc2010.org/ .

This track will focus on the feedback loops between virtual technologies
and the social groups who use them, how each shape the other and are in
turn shaped by them.

Social shaping, the sociology of technology, science studies and other
approaches of cultural studies to the phenomenon of the information
society, driven by such classics as those of Bijker and Law and
Mackenzie and Wajcman from the 1990s, are arguably now ready for a fresh
look, in the context of virtual environments and global social
networking and gaming communities.

The intervening years have additionally seen an explosion of digital and
media arts interpretations, and explorations of the impact of virtual
technologies upon society, and the social use of such technologies upon
their design, and the entrepreneurial trajectories of their appearance
in the global market.

Virtual technologies, crucially, have moved very decisively from the
workplace – whether corporate or home office – and into the domestic
sphere, into our living rooms, playrooms, our kitchens, and our
bedrooms.

Here the relationship between virtual technologies and society, and the
mutual shaping processes each undergo, are ripe for fresh study,
insight, and exploration.

The Virtuality and Society Working Group sub-stream of the Human Choice
and Computers stream of the World Computer Congress therefore invites
research and work-in-progress papers that address the choices faced by
an information society permeated by ubiquitous virtual technologies.
Relevant topics and themes include, but are not limited to:

* Discussing issues of responsive and iterative user-centred design,
usability, accessibility, and the ‘permanent beta’ of virtual systems
* Discussing the impact of virtual technologies within the domestic sphere
and the changes to such technologies developed out of use-cases
* Exploring new (e-, or v-) research methodologies and techniques on
inquiring into social action in the context of virtuality
* Identifying challenging social, ethical, and political issues of socialization in
virtuality
* Discussing the role of electronic and digital arts and media in the shaping
of virtual technologies and their uses
* Discussing the role of digital gaming and massive multiplayer role-playing
games in the shaping of virtual technologies and their uses
* Discussing virtual spaces and the role of place in virtual technologies, and how the
domestic as well as the work and civic spaces of the information society
are shaped by, and in turn shape such technologies
* Identifying opportunities and challenges for education, governance, and
entrepreneurship in virtual worlds
* Discussing emerging issues of e-policy and e-quality of life
specifically implicated by virtual technologies
* Exploring social histories and philosophies that deepen our understanding of term
virtuality, and of the relationship between virtual technologies and
society and the mutual shaping processes between them.

Additional information on the work of IFIP 9.5 WG is available at
http://www.ifip95wg.org

Program Committee
==================
Programme Chair: David Kreps, Salford Business School, Salford
University, UK.
Programme Co-chairs: Martin Warnke, Computer Science & Culture, Leuphana
University, Lueneburg, Deutschland, and Claus Pias, University of
Vienna, Austria.
Programme Committee: Oliver Burmeister, Charles Sturt University, Australia; Simran Grewal,
University of Bath, UK; Niki Panteli, School of Management, University of
Bath, UK; Erika Pearson, Otago University, Dunedin, New Zealand; Angeliki
Poulymenakou, Management Science & Technology, Athens University of
Economics and Business, Greece; Steve Sawyer, College of Information
Sciences and Technology, Penn State University, USA; Lin Yan, Greenwich
University, UK.

Instructions for paper submission
=================================
Papers must not substantially overlap with papers that have been
published or are simultaneously submitted to a journal or another
conference with proceedings. Papers must be written in English; they
should be at most 1O-12 pages in total, including bibliography and well-marked appendices.
Papers should be anonymised, and intelligible without appendices, if any.
Accepted papers will be presented at the conference and published in the
IFIP Series by Springer. Submitted and accepted papers must follow the
publisher’s guidelines for the IFIP Series
(www.springer.com/series/6102), Author templates, Manuscript preparation
in Word). At least one author of each accepted paper must register to
the conference and present the paper.
All papers must be submitted in electronic form through the web via
http://www.wcc2010.org by the deadline indicated below, indicating for
which HCC9-track they apply. Papers submitted after this deadline will
be discarded without review.

Important dates
===============
Intention to submit: Immediately
Submission of papers: February 15, 2010
Notification to authors: April 20, 2010
Camera-ready copies: May 15, 2010

Intention to submit and submission must be sent also to the two HCC9 IPC
Chairs, and according to your track choice to the tracks chairs:
Jacques Berleur, Namur University, Belgium: jberleur@info.fundp.ac.be
Magda Hercheui, Westminster Business School and London School of
Economics, United Kingdom m.hercheui@googlemail.com Track 2: Virtual
Technologies and Social Shaping David Kreps, Salford Business School,
Salford University, UK, d.g.kreps@salford.ac.uk Martin Warnke, Computer
Science & Culture, Leuphana University, Lueneburg, Deutschland.,
warnke@leuphana.de, Claus Pias, University of Vienna, Austria